Dr.-Ing. Uwe Wössner

Dr.-Ing. Uwe Wössner

High Performance Computing Center Stuttgart (HLRS)
Nobelstr. 19
70569 Stuttgart
Germany

Department

Phone

+49 (0) 711 / 685-65790

Fax

+49 (0) 711 / 685-65832

Email

Functions

  • Coordination of the HLRS Virtual Reality activities
  • Visualization service for University institutes and Industry partners
  • Lecture "Virtuelle und erweiterte Realität in der technischen wissenschaftlichen Visualisierung“. This year the lecture will be held as a block lecture. In Room "Württemberg" at the HLRS, Nobelstraße 19 from 23.2.2015 -26.2.2015. We will start at 10:00. If you are interested in this lecture, please contact me by e-mail. This Semester, we are offering two labs (Hauptfach- bzw. APMB Praktika)
  • Lecture "Modelling with 3D Studio Max for VR-Environments"
  • Lecture "Visualization of numerical simulation results with COVISE"

Projects

  • Software development for the COVISE visualization environment and its follow on project YAC

Scientific Interests

  • VR based computational steering of simulations
  • Direct interaction techniques for analyzing scientific simulations in virtual environments
  • VRML in the CAVE
  • Collaborative Virtual Environments
  • Augmented Reality

Publications

[2015] [2010] [2009] [2008] [2007] [2006] [2004] [2003] [2002] [2001] [1999] [1998] [1997]

2015 [ to top ]

  • Melnikova, N., Orlov, S., Shabrov, N., Kiev, V., Kuzin, A., Resch, M., Woessner, U., Aumüller, M.: \CAVE 3D: Software Extensions for Scientific Visualization of Large-scale Models. Procedia Computer Science. 66, 679 - 688 (2015).
     
  • Kieferle, J., Woessner, U.: BIM Interactive - About combining BIM and Virtual Reality - A Bidirectional Interaction Method for BIM Models in Different Environments. Proceedings of the 33rd eCAADe Conference. S. 69-75. Proceedings of the 33rd eCAADe Conference, Vienna University of Technology, Vienna, Austria (2015).
     
  • vor dem Berge, M., Buchholz, J., Cupertino, L., Da Costa, G., Donoghue, A., Gallizo, G., Jarus, M., Lopez, L., Oleksiak, A., Pages, E., others,: CoolEmAll: Models and Tools for Planning and Operating Energy Efficient Data Centres. Handbook on Data Centers. S. 191--245. Handbook on Data Centers (2015).
     

2010 [ to top ]

  • Willmann, R.T., Woessner, U.: Augmented Reality Visualization of Automobile Air Conditioning Using Optical Tracking Tools. ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. S. 399--406. ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference (2010).
     
  • Seybold, F., Woessner, U.: Gaalet - a C++ expression template library for implementing geometric algebra. Proceedings of the 6th High-End Visualization Workshop, Obergurgl. Proceedings of the 6th High-End Visualization Workshop, Obergurgl, Berlin (2010).
     

2009 [ to top ]

  • Buchau, A., Rucker, W.M., Wössner, U., Becker, M.: Augmented reality in teaching of electrodynamics. COMPEL - The international journal for computation and mathematics in electrical and electronic engineering. 28, 948-963 (2009).
     
  • Voigt, A., Kieferle, J., Uwe, W.: Urban-spatial Experiments with Digital City Models in a Multi-dimensional VR-Simulation Environment (“Urban Experimental Lab”). SIGraDi 2009. SIGraDi 2009, Sao Paulo, Brazil (2009).
     
  • Woessner, U.: Virtuelle und hybride Prototypen in kooperativen ArbeitsumgebungenPhD dissertation (2009).
     

2008 [ to top ]

  • Niebling, F., Griesser, R., Woessner, U.: Using augmented reality and interactive simulations to realize hybrid prototypes. Advances in Visual Computing. S. 1008--1017. Advances in Visual Computing (2008).
     

2007 [ to top ]

  • Woessner, U., Kieferle, J., Becker, M.: Interactive Simulations - An Intuitive Way of Making Supercomputing Ressources Available to the End User. Aktuelle Trends in der Softwareforschung. S. 84-94. Aktuelle Trends in der Softwareforschung (2007).
     

2006 [ to top ]

  • Uwe Woessner, M.B.: Arctis: augmented reality collaborative tangible interactive simulation. Proceedings of the 2006 ACM/IEEE conference on Supercomputing. S. 304. Proceedings of the 2006 ACM/IEEE conference on Supercomputing (2006).
     
  • Kieferle, J., Wossner, U., Becker, M.: Interactive Simulation of Architecture in Virtual Environments. BourdakisV. and Charitos, D. eds. Communicating Space (s)[24th eCAADe Conference ProceedingsVolos Greece 2006. S. 52--57. BourdakisV. and Charitos, D. eds. Communicating Space (s)[24th eCAADe Conference ProceedingsVolos Greece 2006 (2006).
     
  • Becker, M., Woessner, U.: Tangible interfaces for interactive flow simulation. Computational Science and High Performance Computing II. S. 253--260. Computational Science and High Performance Computing II (2006).
     

2004 [ to top ]

  • Stewart, C., Hart, D., Aumueller, M., Keller, R., Mueller, M., Li, H., Repasky, R., Sheppard, R., Berry, D.K., Hess, M., Woessner, U., others,: A global grid for analysis of arthropod evolution. Grid Computing, 2004. Proceedings. Fifth IEEE/ACM International Workshop on. S. 328--337. Grid Computing, 2004. Proceedings. Fifth IEEE/ACM International Workshop on (2004).
     
  • Woessner, U., Kieferle, J., Drosdol, J.: Interaction methods for architecture in virtual environments. Architecture in the Network Society. 66--73 (2004).
     
  • Kniss, J., Schulze, J.P., Woessner, U., Winkler, P., Lang, U., Hansen, C.: Medical applications of multi-field volume rendering and VR techniques. Proceedings of the Sixth Joint Eurographics-IEEE TCVG conference on Visualization. S. 249--254. Proceedings of the Sixth Joint Eurographics-IEEE TCVG conference on Visualization (2004).
     
  • Lang, U., Woessner, U.: Virtual and Augmented Reality Developments for Engineering Applications. European Congress on Computational Methods in Applied Sciences and Engineering ECCOMAS 2004. S. 24-28. European Congress on Computational Methods in Applied Sciences and Engineering ECCOMAS 2004, Jyväskylä (2004).
     

2003 [ to top ]

  • Lang, U., Kieferle, J., Woessner, U.: 3D Visualization and Animation--An Introduction. Photogrammetric Week. S. 217--226. Photogrammetric Week (2003).
     
  • Brooke, J., Eickermann, T., Woessner, U.: Application steering in a collaborative environment. Supercomputing, 2003 ACM/IEEE Conference. S. 61--61. Supercomputing, 2003 ACM/IEEE Conference (2003).
     
  • Breckenridge, A., Pierson, L., Sanielevici, S., Welling, J., Keller, R., Woessner, U., Schulze, J.: Distributed, on-demand, data-intensive and collaborative simulation analysis. Future Generation Computer Systems. 19, 849--859 (2003).
     
  • Drosdol, J., Kieferle, J., Wierse, A., Woessner, U.: Interdisciplinary cooperation in the development of customer-oriented brand architecture. Proceedings of Trends in Landscape Modeling, Dessau. (2003).
     
  • Kieferle, J., Woessner, U.: Mixed realities: improving the planning process by using augmented and virtual reality. Proceedings of the 4th Conference on new technologies in landscape architecture. Proceedings of the 4th Conference on new technologies in landscape architecture (2003).
     
  • Woessner, U., Schulze, J.P., Lang, U.: Remote Volume Rendering for Virtual Environments using PC Clusters. IEEE VR. IEEE VR, Los Angeles (2003).
     
  • Drosdol, J., Kieferle, J., Woessner, U.: The Integration of Virtual Reality (VR) into the Architectural Workflow. Digital Design [21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6]. S. 25-28 (2003).
     
  • Drosdol, J., Kieferle, J., Woessner, U.: The Integration of Virtual Reality (VR) into the Architectural Workflow-Experiences with an interprofessional project at DaimlerChrysler, in, Digital Design. Digital Design [21th eCAADe Conference Proceedings/ISBN 0-9541183-1-6] Graz (Austria). S. 25--28. Digital Design [21th eCAADe Conference Proceedings/ISBN 0-9541183-1-6] Graz (Austria) (2003).
     

2002 [ to top ]

  • Woessner, U., Schulze, J.P., Walz, S.P., Lang, U.: Evaluation of a collaborative volume rendering application in a distributed virtual environment. Proceedings of the 8th Eurographics Workshop on Virtual Environments (EGVE). S. 113--122. Proceedings of the 8th Eurographics Workshop on Virtual Environments (EGVE) (2002).
     

2001 [ to top ]

  • Kieferle, J., Woessner, U.: Showing the invisible. Seven rules for a new approach of using immersive virtual reality in architecture. 19th eCAADe Conference on Education and Research in Computer Aided Architectural Design in Europe, Helsinki. S. 376--381. 19th eCAADe Conference on Education and Research in Computer Aided Architectural Design in Europe, Helsinki (2001).
     
  • Schulze-Doebold, J., Woessner, U., Walz, S.P., Lang, U.: Volume rendering in a virtual environment. (2001).
     

1999 [ to top ]

  • Woessner, U., Rantzau, D., Lang, U., Rainer, D.: Modelling Turbines in the CUBE: Towards an Intuitive Functional Design Based on Scientific Simulation. Proc. of the 3rd Workshop on Immersive Projection Technology (IPTW '99). Proc. of the 3rd Workshop on Immersive Projection Technology (IPTW '99), Stuttgart, Germany (1999).
     

1998 [ to top ]

  • Eisinger, R., Goede, E., Rantzau, D., Ruprecht, A., Woessner, U.: Analyzing draft tube characteristics for hydraulic turbines in a VR environment. (1998).
     
  • Rantzau, D., Frank, K., Lang, U., Rainer, D., Wössner, U.: COVISE in the CUBE: an environment for analyzing large and complex simulation data. Proceedings of the 2nd Workshop on Immersive Projection Technology. Proceedings of the 2nd Workshop on Immersive Projection Technology (1998).
     
  • Woessner, U., Rantzau, D., Rainer, D., Center, F.H.P.C.: Interactive Simulation Steering in VR and Handling of Large Datasets. IEEE Virtual Environments (1998).
     

1997 [ to top ]

  • Lang, U., Rantzau, D., Woessner, U.: Kooperative Visualisierung. BI: Informationen für Nutzer des Rechenzentrums (1997). 18-20 (1997).