Dr.-Ing. Uwe Wössner

Dr.-Ing. Uwe Wössner

High Performance Computing Center Stuttgart (HLRS)
Nobelstr. 19
70569 Stuttgart
Germany

Department

Phone

+49 (0) 711 / 685-65790

Fax

+49 (0) 711 / 685-65832

Email

Functions

  • Coordination of the HLRS Virtual Reality activities
  • Visualization service for University institutes and Industry partners
  • Lecture "Virtuelle und erweiterte Realität in der technischen wissenschaftlichen Visualisierung“. This year the lecture will be held as a block lecture. In Room "Württemberg" at the HLRS, Nobelstraße 19 from 23.2.2015 -26.2.2015. We will start at 10:00. If you are interested in this lecture, please contact me by e-mail. This Semester, we are offering two labs (Hauptfach- bzw. APMB Praktika)
  • Lecture "Modelling with 3D Studio Max for VR-Environments"
  • Lecture "Visualization of numerical simulation results with COVISE"

Projects

  • Software development for the COVISE visualization environment and its follow on project YAC

Scientific Interests

  • VR based computational steering of simulations
  • Direct interaction techniques for analyzing scientific simulations in virtual environments
  • VRML in the CAVE
  • Collaborative Virtual Environments
  • Augmented Reality

Publications

[2015] [2010] [2009] [2008] [2007] [2006] [2004] [2003] [2002] [2001] [1999] [1998] [1997]

2015 [to top]

  • article-journal
    article-journal
    Melnikova, N., Orlov, S., Shabrov, N., Kiev, V., Kuzin, A., Resch, M., Woessner, U., Aumüller, M.: \CAVE\ 3D: Software Extensions for Scientific Visualization of Large-scale Models. Procedia Computer Science. 66, 679 - 688 (2015).
     
  • paper-conference
    paper-conference
    Kieferle, J., Woessner, U.: BIM Interactive - About combining BIM and Virtual Reality - A Bidirectional Interaction Method for BIM Models in Different Environments. Proceedings of the 33rd eCAADe Conference. S. 69-75. , Vienna University of Technology, Vienna, Austria (2015).
     
  • chapter
    chapter
    vor dem Berge, M., Buchholz, J., Cupertino, L., Da Costa, G., Donoghue, A., Gallizo, G., Jarus, M., Lopez, L., Oleksiak, A., Pages, E., others,: CoolEmAll: Models and Tools for Planning and Operating Energy Efficient Data Centres. Handbook on Data Centers. S. 191--245. Springer (2015).
     

2010 [to top]

  • paper-conference
    paper-conference
    Willmann, R.T., Woessner, U.: Augmented Reality Visualization of Automobile Air Conditioning Using Optical Tracking Tools. ASME 2010 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference. S. 399--406. American Society of Mechanical Engineers (2010).
     
  • paper-conference
    paper-conference
    Seybold, F., Woessner, U.: Gaalet - a C++ expression template library for implementing geometric algebra. Proceedings of the 6th High-End Visualization Workshop, Obergurgl. Lehmanns Media-LOB.de, Berlin (2010).
     

2009 [to top]

  • article-journal
    article-journal
    Buchau, A., Rucker, W.M., Wössner, U., Becker, M.: Augmented reality in teaching of electrodynamics. COMPEL - The international journal for computation and mathematics in electrical and electronic engineering. 28, 948-963 (2009).
     
  • paper-conference
    paper-conference
    Voigt, A., Kieferle, J., Uwe, W.: Urban-spatial Experiments with Digital City Models in a Multi-dimensional VR-Simulation Environment (“Urban Experimental Lab”). SIGraDi 2009. , Sao Paulo, Brazil (2009).
     
  • thesis
    thesis
    Woessner, U.: Virtuelle und hybride Prototypen in kooperativen ArbeitsumgebungenPhD dissertationUniversity of Stuttgart (2009).
     

2008 [to top]

  • chapter
    chapter
    Niebling, F., Griesser, R., Woessner, U.: Using augmented reality and interactive simulations to realize hybrid prototypes. Advances in Visual Computing. S. 1008--1017. Springer (2008).
     

2007 [to top]

  • paper-conference
    paper-conference
    Woessner, U., Kieferle, J., Becker, M.: Interactive Simulations - An Intuitive Way of Making Supercomputing Ressources Available to the End User. Aktuelle Trends in der Softwareforschung. S. 84-94. do it.software-forschungstag (2007).
     

2006 [to top]

  • paper-conference
    paper-conference
    Uwe Woessner, M.B.: Arctis: augmented reality collaborative tangible interactive simulation. Proceedings of the 2006 ACM/IEEE conference on Supercomputing. S. 304. ACM (2006).
     
  • paper-conference
    paper-conference
    Kieferle, J., Wossner, U., Becker, M.: Interactive Simulation of Architecture in Virtual Environments. BourdakisV. and Charitos, D. eds. Communicating Space (s)24th eCAADe Conference ProceedingsVolos Greece 2006. S. 52--57 (2006).
     
  • chapter
    chapter
    Becker, M., Woessner, U.: Tangible interfaces for interactive flow simulation. Computational Science and High Performance Computing II. S. 253--260. Springer (2006).
     

2004 [to top]

  • paper-conference
    paper-conference
    Stewart, C., Hart, D., Aumueller, M., Keller, R., Mueller, M., Li, H., Repasky, R., Sheppard, R., Berry, D.K., Hess, M., Woessner, U., others,: A global grid for analysis of arthropod evolution. Grid Computing, 2004. Proceedings. Fifth IEEE/ACM International Workshop on. S. 328--337. IEEE (2004).
     
  • article-journal
    article-journal
    Woessner, U., Kieferle, J., Drosdol, J.: Interaction methods for architecture in virtual environments. Architecture in the Network Society. 66--73 (2004).
     
  • paper-conference
    paper-conference
    Kniss, J., Schulze, J.P., Woessner, U., Winkler, P., Lang, U., Hansen, C.: Medical applications of multi-field volume rendering and VR techniques. Proceedings of the Sixth Joint Eurographics-IEEE TCVG conference on Visualization. S. 249--254. Eurographics Association (2004).
     
  • paper-conference
    paper-conference
    Lang, U., Woessner, U.: Virtual and Augmented Reality Developments for Engineering Applications. European Congress on Computational Methods in Applied Sciences and Engineering ECCOMAS 2004. S. 24-28. , Jyväskylä (2004).
     

2003 [to top]

  • paper-conference
    paper-conference
    Lang, U., Kieferle, J., Woessner, U.: 3D Visualization and Animation--An Introduction. Photogrammetric Week. S. 217--226. Citeseer (2003).
     
  • paper-conference
    paper-conference
    Brooke, J., Eickermann, T., Woessner, U.: Application steering in a collaborative environment. Supercomputing, 2003 ACM/IEEE Conference. S. 61--61. IEEE (2003).
     
  • article-journal
    article-journal
    Breckenridge, A., Pierson, L., Sanielevici, S., Welling, J., Keller, R., Woessner, U., Schulze, J.: Distributed, on-demand, data-intensive and collaborative simulation analysis. Future Generation Computer Systems. 19, 849--859 (2003).
     
  • article-journal
    article-journal
    Drosdol, J., Kieferle, J., Wierse, A., Woessner, U.: Interdisciplinary cooperation in the development of customer-oriented brand architecture. Proceedings of Trends in Landscape Modeling, Dessau. (2003).
     
  • paper-conference
    paper-conference
    Kieferle, J., Woessner, U.: Mixed realities: improving the planning process by using augmented and virtual reality. Proceedings of the 4th Conference on new technologies in landscape architecture (2003).
     
  • paper-conference
    paper-conference
    Woessner, U., Schulze, J.P., Lang, U.: Remote Volume Rendering for Virtual Environments using PC Clusters. IEEE VR. , Los Angeles (2003).
     
  • paper-conference
    paper-conference
    Drosdol, J., Kieferle, J., Woessner, U.: The Integration of Virtual Reality (VR) into the Architectural Workflow. Digital Design 21th eCAADe Conference Proceedings / ISBN 0-9541183-1-6. S. 25-28 (2003).
     
  • paper-conference
    paper-conference
    Drosdol, J., Kieferle, J., Woessner, U.: The Integration of Virtual Reality (VR) into the Architectural Workflow-Experiences with an interprofessional project at DaimlerChrysler, in, Digital Design. Digital Design 21th eCAADe Conference Proceedings/ISBN 0-9541183-1-6 Graz (Austria). S. 25--28 (2003).
     

2002 [to top]

  • paper-conference
    paper-conference
    Woessner, U., Schulze, J.P., Walz, S.P., Lang, U.: Evaluation of a collaborative volume rendering application in a distributed virtual environment. Proceedings of the 8th Eurographics Workshop on Virtual Environments (EGVE). S. 113--122. WIT Press (2002).
     

2001 [to top]

  • paper-conference
    paper-conference
    Kieferle, J., Woessner, U.: Showing the invisible. Seven rules for a new approach of using immersive virtual reality in architecture. 19th eCAADe Conference on Education and Research in Computer Aided Architectural Design in Europe, Helsinki. S. 376--381 (2001).
     
  • book
    book
    Schulze-Doebold, J., Woessner, U., Walz, S.P., Lang, U.: Volume rendering in a virtual environment. Springer (2001).
     

1999 [to top]

  • paper-conference
    paper-conference
    Woessner, U., Rantzau, D., Lang, U., Rainer, D.: Modelling Turbines in the CUBE: Towards an Intuitive Functional Design Based on Scientific Simulation. Proc. of the 3rd Workshop on Immersive Projection Technology (IPTW '99). , Stuttgart, Germany (1999).
     

1998 [to top]

  • book
    book
    Eisinger, R., Goede, E., Rantzau, D., Ruprecht, A., Woessner, U.: Analyzing draft tube characteristics for hydraulic turbines in a VR environment. Springer (1998).
     
  • paper-conference
    paper-conference
    Rantzau, D., Frank, K., Lang, U., Rainer, D., Wössner, U.: COVISE in the CUBE: an environment for analyzing large and complex simulation data. Proceedings of the 2nd Workshop on Immersive Projection Technology (1998).
     
  • paper-conference
    paper-conference
    Woessner, U., Rantzau, D., Rainer, D., Center, F.H.P.C.: Interactive Simulation Steering in VR and Handling of Large Datasets. IEEE Virtual Environments. Citeseer (1998).
     

1997 [to top]

  • article-journal
    article-journal
    Lang, U., Rantzau, D., Woessner, U.: Kooperative Visualisierung. BI: Informationen für Nutzer des Rechenzentrums (1997). 18-20 (1997).