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Numerical Simulation of bones and bone-implant-systems

The numerical simulations on human bones and bone-implant-systems currently focus on the human femur.

Simulation of a human proximal femur

The example on the left shows the result of a static Finite Element simulation of a human proximal(1) femur animated in 40 steps.

The geometry as well as the completely inhomogeneuous material distribution of the model were generated by means of a clinical Computer-Tomography data set.

The animation shows the development of the major load paths in a healthy femur through the so called load trajectories whereas compression load paths are shown in blue colours and the tension load paths are shown in red colours.

(1) In anatomy proximal describes the direction pointing towards the centre of the body. So in case of the femur proximal means its upper part where the hip joint is located.