Numerical Simulation of bones and bone-implant-systems
The numerical simulations on human bones and bone-implant-systems currently focus on the human femur.
Simulation of a human proximal femur
The example on the left shows the result of a static Finite Element simulation of a human proximal(1) femur animated in 40 steps.
The geometry as well as the completely inhomogeneuous material distribution of the model were generated by means of a clinical Computer-Tomography data set.
The animation shows the development of the major load paths in a healthy femur through the so called load trajectories whereas compression load paths are shown in blue colours and the tension load paths are shown in red colours.
|(1)||In anatomy proximal describes the direction pointing towards the centre of the body. So in case of the femur proximal means its upper part where the hip joint is located.|