Here you can find an incomplete list of topics suitable for bachelor and master teses but also general semester works (Studienarbeit). Don't hesitate to contact me if you have your own ideas as long as they have to do with scientific visualization, interactive simulation, VR, AR, driving simulation, sensor simulation or machine learning.
There are no real prerequisites but keep in mind that you need to account for some extra time if you need to learn a new programming language during your thesis.
All theses can be written in either German or English, don't be afraid if the description here is in English
Today's GPUs provide ample resources for per pixel based lighting computation. They can be used to represent material properties in more physically correct way. The goal is to implement a set of GLSL shaders representing the material properties described in glTF.
The shaders will be used in OpenCOVER and required state attributes such as Uniforms and vertex attributes have to be implemented in OpenSceneGraph.
Programing languages: GLSL, C++
A renaturation project in the Bottwar valley is including grazing by water buffalos.
In order to study the effect the water buffalos have on both fauna and flora are studied during a multi year research project. The HLRS is surveying the area regularly with a drone and provides a webpage to browse imagery and other data collected at the cite, see https://wasserbueffel.hlrs.de The page is implemented using OpenLayers. The goal is to extend this website with an editor which allows to map the avifauna on site
Programing language: C++